@startuml
sprite $heart_o [48x48/16] {
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00000000002EFFF60000000000000001CFFF900000000000
000000000002DFFF600000000000001CFFF9000000000000
0000000000001DFFF7000000000001DFFF80000000000000
00000000000001DFFF80000000001DFFF700000000000000
000000000000001DFFF800000001DFFF7000000000000000
0000000000000001CFFF9000002EFFF60000000000000000
00000000000000000CFFF90002EFFF600000000000000000
000000000000000000BFFFA03EFFF5000000000000000000
0000000000000000000BFFFBEFFF50000000000000000000
00000000000000000000AFFFFFF400000000000000000000
000000000000000000000AFFFF4000000000000000000000
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000000000000000000000003100000000000000000000000
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000000000000000000000000000000000000000000000000
}


!define FA_HEART_O(_alias) ENTITY(rectangle,black,heart_o,_alias,FA HEART_O)
!define FA_HEART_O(_alias, _label) ENTITY(rectangle,black,heart_o,_label, _alias,FA HEART_O)
!define FA_HEART_O(_alias, _label, _shape) ENTITY(_shape,black,heart_o,_label, _alias,FA HEART_O)
!define FA_HEART_O(_alias, _label, _shape, _color) ENTITY(_shape,_color,heart_o,_label, _alias,FA HEART_O)
skinparam folderBackgroundColor<<FA HEART_O>> White
@enduml